I suppose that not having played a game of "Charge" for about five months is a part of it, a timely reminder of what a fine set of rules Charge really are.
But also the campaign setting really worked well in this instance, the geography for my campaign is based on the area where I was born and have lived and worked all my life.
By this time the gun battery was set up and preparing to enfilade the Altstein Grenadiers which may have had a crucial effect on the battle.
As the Jagers advanced they came under canister fire, I rolled double six, halved to six and the Jager company was down to half strength, being light infantry they could lose up to two thirds before routing.
There were other moments of drama ( the cavalry battle was decisive ) and the whole battle was very entertaining.
It isn't like me to write so much (I'm a man of few words ) but I enjoyed the game so much I thought I would expand upon yesterdays post.